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Hallucinogenic scenarios

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Hallucinogenic Scenarios is a promicin-induced ability to create illusory situations (which P.J. insisted were "games"), and it was used to bring people together from opposite sides of a social/political spectrum. The hallucinations have a tendency to take a turn, not necessarily a part of the user's plan. A "back-door" is required to put an end to the scenario and end the game.

P.J. is a P positive with this ability.

See Also Edit


The 4400 Abilities edit
Abilities

Ability neutralizationAlternate reality projectionAnimal ControlAnxiety ReliefAstral ProjectionBlood Oxygen ControlBody duplicationBody Temperature ControlClaircognizanceCompel worshipEidetic MemoryElectricity ControlEmpathyEmpathic PostcognitionEnhanced physiologyFear inductionGenetic healingGill breathingHallucination inductionHallucinogenic scenariosInduced precognitionInduced unconsciousnessInvisibilityLife force manipulationLuminescenceMemory ErasureMetabolism accelerationMind ControlMusical Instrument ProficiencyOptical CamouflageOxidationPheromone DetectionPhytokinesisPollution eliminationPotential realizationPrecognitionProbability AlterationPromicin diffusionPsychosis inductionPyrokinesisRage InciterRegenerationRejuvenation Liquid SecretionRemote ViewingScent TrackingSense ManipulationSonic screamSuper intelligenceTechnopathyTelekinesisTelepathyTelepathic ProjectionTeleportationThermokinesisToxin-emitting sporesTransmutationTruth CompulsionVocal persuasionWater manipulation

 

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